Behavior Tree Execution Problem
I am currently learning the AI system and Behavior Tree/Blackboards. Having difficulty with working out some things, especially condition checks etc but I had a question about the image below. For some reason (not mentioned in documentation that I can find anywhere) in the setup below, the branch that has the Service is never ran but the wait will keep cycling. If I remove the top most Selector node (has same results with a sequence as well) then the Service branch will run. Seems strange to me that it won't execute along the chain with another composite node above a service. Is this a bug or is this expected/desired behavior?
asked Aug 12 '15 at 10:50 PM in Blueprint Scripting
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