Spike Trap Wont Kill Player? Please Help!

Hi, Im trying to make a 2D side scroller game, I have movement mapped out nicely everything else is working properly but The spike traps I have wont kill the player, It bring his health bar to zero then he is still alive… idk what to do. Here is a picture of the trap blueprint

you should probably show your character blueprint. Particularly around the part where it takes damage and then death happens.