Windows 10 - Compile Error

I’m running into an error from UnrealHeaderTool after I installed Windows 10. It just reports an error number without any explanation.

Did a fresh install of Windows 10 and Visual Studio 2013.
Generated the project files.
Did a rebuild solution.
The engine builds fine.
Get errors from UnrealHeaderTool for every project:

1>------ Build started: Project: AtlasGame, Configuration: Development_Editor x64 ------
1> Building UnrealHeaderTool…
1> Target is up to date.
1> Parsing headers for AtlasGameEditor
1>Error : Failed to generate code for AtlasGameEditor - error code: -1073741515 (-1073741515)
1> UnrealHeaderTool failed for target ‘AtlasGameEditor’ (platform: Win64, module info: D:\ff\Main\AtlasGame\Intermediate\Build\Win64\AtlasGameEditor\Development\UnrealHeaderTool.manifest).

Can’t find any reference to that error number.

Any idea what that error means and how I fix it?

This happens to me too after upgrading to win10.
Compile is successfull if 0 uproperties are used.
As soon as I include a single one the compiler fails and the header tool crashes.