Game crash on Android Lollipop
I have this game that used to work fine on my Android 4.4.2 phone.
Since I updated my phone to Android 5, the game no longer works. It crashes on start.
What's weird is that it generates no log at all on the Android Device Monitor, filtering by the tags UE4|Debug. Other logs (not related to UE4) are there.
The device is an Asus Zenfone 5 (ASUS_T00J); Android version is 5.0. Using UE 4.8.3.
I have also tried changing NDK API Level to android-21.
Here's a version of the game, with NDK API Level set to android-21.
And here's another version of the game, with NDK API Level set to whatever the default was. This is the version that used to work on Android 4.4.2, before I updated my device to Android 5.
asked Aug 13 '15 at 05:47 PM in Bug Reports
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answered Aug 25 '15 at 08:23 PM
InitDebugContext should be empty for ES2 (comes from FOpenGLBase in OpenGL.h). For sanity sake, throw some logging into this empty function and into AndroidES31OpenGL.h with a different message just to see if it somehow got there instead.
answered Aug 21 '15 at 04:25 PM
Chris Babcock STAFF
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