Setting iOS DeviceFamily in Info.plist
I am attempting to submit my game to the App Store, but it says that is supports iPad and I must upload iPad screenshots. I only want this game to support iPhones. The generated Info.plist indicates under devicefamily a "1" and "2" where the 2 represents iPad. How can I change these settings or edit the Info.plist so that I only support iPhones?
Directly editing the Info.plist in the packaged game causes issues. I also have unselected "Supports iPad" in the iOS settings for my project.
asked Aug 14 '15 at 04:51 AM in Packaging & Deployment
Yep, editing the info.plist fixed my issue. I had to manually change "UIDeviceFamily" key from 2 to 1, so the app is only considered to be fully functional on the iPhone and iPod Touch.
The issues of leaving the "UIDeviceFamily" key at 2 was that when I went to submit to the App Store, I had to provide iPad screenshots and the app was considered to be fully functional for iPad.
I can provide screenshots of the info.plist and the iPhone settings later if you still need them -- the only changes I made in regard to iPad settings were unchecking "Supports iPad" and the change to info.plist I stated above.
I have not tested this in 4.9.0 yet.
answered Aug 31 '15 at 04:13 PM
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