Is Unreal pathfinding is A*? Where I can find the logic in code?
i want to make my AI jump
so my plan is make extra validation when creating the path.
asked Aug 14 '15 at 04:25 AM in C++ Programming
Yes, UE4 use an A* algorithm. If you take a look at the
Hope this helps.
answered Jan 06 '16 at 08:18 PM
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