Permission Problems with Remote Build Windows - Mac
Hello. I followed this guide from the forums to use the Remote Build Tool, so I can use my Mac on the network to build an UE4 project from Windows, for IOS.
There is a step in the package process that creates an error. Apparently it is creating a group of files in ~/UE4/Builds/(PC USER)/C/UE4/(PROJECT NAME)/Binaries/IOS/XcodeSupportFiles/
Here is the log: link text
I can get past this step by giving the permissions to the files after they are created and before they are copied. But I'd like to know why is this happening and how to fix it.
I get another error later but I'll make a new Question for that.
EDIT: Today I had this same problem with the permissions again with a project I copied when upgraded to 4.9preview4. I was able to remote build successfully after deleting everything in the project's dir except the .uproject file, and the folders content, source, and config.
Also I had other errors with remote building when the copied project's directory had a different name than the original. Original is called "ZombieCount", and the copied was called "ZombieCount 4.9". During the packaging process It was creating some files called "ZombieCount 4", and then it looked them up with the as "ZombieCount", so it couldn't find them.
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answered Aug 24 '15 at 07:43 PM
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