x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Office Holiday

Epic Games' offices will be on holiday from June 22nd to July 7th. During this period support will be limited. Our offices will reopen on Monday, July 8th. 

FumeFX and / or other Voxel based for Vector

https://answers.unrealengine.com/questions/5792/vector-field-creation-in-3dsmax.html

I will link to that archived question which was during the beta so that people can keep a track here.

@Epic, Can we have any update regarding that?

Product Version: Not Selected
Tags:
more ▼

asked Apr 11 '14 at 01:54 PM in Using UE4

avatar image

DieByZer0
73 3 5 10

avatar image BJ Apr 11 '14 at 10:22 PM

I've written a script to export FumeFX velocities from 3DS Max, but I'm having trouble getting multiple frames imported as a single vector field.

If someone with Maya could upload a small, multi-frame example exported with Epic's velocity grid script then that would help enormously.

avatar image Jacky Apr 11 '14 at 10:25 PM

https://forums.unrealengine.com/showthread.php?2274-ToolTutorial-Vector-Fields-from-splines-in-3ds-Max

Not exactly what you want but still better than nothing for now for Max users.

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

Here's the script. It basically does the same as the Maya one, though a lot less elegantly due to the limitations of the FumeFX/MaxScript interface. Instructions are inside. I'll probably try for a less clunky method using PFlow or the free version of Krakatoa sometime next week.

I misunderstood the documentation when it referred to animated vector fields, so getting a full simulation working in the engine isn't going to be quite so straightforward. I've added it to the list of things I'll be looking at, but it's a pretty long list already so don't hold your breath.

more ▼

answered Apr 12 '14 at 02:57 AM

avatar image

BJ
76 2 2 2

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question