Are you performing these actions on the server? The first problem I noticed, is if you call SetReplicates as a client, you will get that warning. Your Role needs be be ROLE_Authority (which is normally only ever the server) to call that function.
I have not called SetReplicates anywhere in my code. Only the BP_actors inside the editor have replication set. Could this cause that error message?
I even tured off replicate movement and replicates in the Blueprint and I still get the error.
I also set the pawn and the controller to ROLE_Authority.
Yes I am using a deditcated server.
If I run a non dedicated server I don’t get these error messages and I can move once I swap pawns.
Maybe I am confused about how replication works. sorry