I made a flag asset with two bones. The flag pole is weighted to the root bone, and the flag itself is weighted to the second bone.
I import the mesh and add the APEX asset through the asset viewer and this is what I see
http://grab.by/JE9q
As you can see the APEX asset makes the flag glitch out entirely. Anyone come across this before?
I am using Blender and the APEX Clothing tool.