Distance Field Shadows not working with directional lights
Ray traced distance field shadows works perfectly using point lights but as soon as i am using directional lights i am getting no shadows at all unless i use the other techniques, i do not know what i am doing wrong and i have searched the forums and used google but nothing comes up regarding this issue.
asked Aug 17 '15 at 06:37 AM in Rendering
I apologize for the delay in answer. Another support team member found that this is indeed a bug.
It appears to be an issue with that particular series of Radeon graphics cards.
In the meantime a possible work around is to use a point light for specific shadowing that fits your project needs.
This issue is currently being looked into by our development team. The bug number is UE-20358
Thank you both for reporting this issue,
answered Aug 25 '15 at 05:47 PM
I'm having the same issue on a GTX660M
answered Sep 04 '15 at 11:49 AM
Thank you all for reporting the similar issues. However, If you would like to open your own threads and report them there, then it will be easier to track. This thread is already becoming lengthy and other users experiencing this issue will need to scroll down quite far to see that I have already reported this issue and it is being looked into.
Please look forward to updates on this issues progress.
Again this issue has already been reported. If you are experiencing a similar issue than please report it separately on your specific issue.
answered Sep 16 '15 at 01:17 PM
I had the same issue, downloading the chipset drivers solved it,
answered Dec 10 '15 at 12:12 PM
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