Debugging cooked game

Hi,
I have some errors that are on cooked content only.
I’m able to run the game from VS but it never hits a breakpoint and once it crashes I can only see the callstack but no source…
I’m getting a message:

Source information is missing from the debug information for this module
so I can only view disassemly.
Dunno what i’m doing wrong. I’m attaching a screen where you can see how it looks in VS.
Thank in advance for help.

Cheers,

Hi ,

I see a similar issue - did you figure this out in the end?

For me its not loading engine symbols, where as it seems like you’re missing the game symbols In any case the solution might be the same.

Thanks - Huw

Hi,
It was some time ago so I don’t remember how I resolved this issue but since then everything works fine for me. Usually I just run the cooked game and attach the process to VS. Hope you find a solution.

Cheers,