Ragdolls not syncing

Okay So I got both the client and server to see the character Rag doll the problem is that the positions are not sync how do i go about this

As you can see the ragdolls are not in the same positions and I really need them to have sync positions

I maybe wrong but I believe physics based interactions do not sync over the network. This would include ragdoll’s in that. One PhysX / the physics system that’s over each machine calculates there own physics interactions.

If that is indeed that case as I understand it, then it will not be a easy process.

I found this entry that appears to be what you are looking to do. It’s by no means a easy process though.