Why does possessing a difference character look funny?

When I meant “funny”, I mean this is what it looks like: - YouTube

What’s with the wireframe view on my other character? And then when I repossess the third person character why does it look all funny. All I did in the level blueprint was make it on F1 possess my other character, and then on F2, repossess the third character.

Did i miss a critical step?

Update: This only happens in the view port. When I deploy the game for PC everything renders normally. Odd.

I suppose I’ll close this question.

Just to have an explanation here: The F1, F2, F3 keys change the viewport render mode while playing in the editor. There’s nothing wrong with your possession set up.

Oh my gosh…

If only I knew…

Well, l never make that mistake again! Thanks for following it up :slight_smile: