Hi, I am using Unreal engine to compile my game, and I would like to test the performance.
And I saw a feature of the ‘Test’ build configuration(Compiling Game Projects in Unreal Engine Using C++ | Unreal Engine 5.2 Documentation), which has everything optimized and the console command enabled. I need the command to show the FPS and other info, and I would like to test it under the most optimized condition.
However, in my project, I only have debug game, debug editor, development game, development editor and shipping. Even during package, I can only choose among debug, development and shipping. Can anyone please tell me how to enable the test build configuration?
Thank you in advance.