Emitter Duration not being respected.
My Emitter Duration in the Required field of the emitter is set to 5sec. I have a Cylinder that travels 200units in Z (up) over 5 seconds using a constant curve. I am unable to get the emitting Cylinder to travel its full height over 5sec. It seems to stop at 1sec. Is this a known bug? Am I missing a step?
Thanks in advance.
asked Aug 19 '15 at 05:50 AM in Using UE4
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