How to use PlayerState?

I am trying to create a Character which can hold weapons, ammo, etc. I dug through a bit, and found that PlayerState may be of use to me, though if anyone has a better idea, I am open to suggestions.

But my question is, how to do I make, than use a custom PlayerState (C++ please, not BP).

Thanks in advance, Ryan.

Nvm, this answers the question.

Nvm ??? Put a link to the answer, not a cryptic abbreviation.

NVM = Nevermind … and “this” IS hyperlinked…