Hi, I Trying set Editor Variable, When I Try my code, not happiness and editor when stop level, break…
My COde is correct?
void UIllusionToolkit::SetFloats(UObject* Object, FString PropertyName, float PropertyValue){
UFloatProperty* xProperty = FindField<UFloatProperty>(Object->GetClass(), *PropertyName);
if (xProperty != NULL){
xProperty->SetFloatingPointPropertyValue(Object, PropertyValue);
}
}