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Unreal Editor chrashes after adding new class and continues crashing when I try to reopen project.

In a very simple project I have added a class for a non-player-character (NPC) and a blueprint for this class. It compiled in Xcode (on my Mac) but when I tried to compile within Unreal Editor it chrashed. Reopening the project is not possible because it crashes again. The project is an example from a book and I have tried several times. Each time with a new project. But nothing changed. Any ideas?

File NCP.h:

#pragma once

include "GameFramework/Character.h"

include "NPC.generated.h"

UCLASS() class GOLDEN3_API ANPC : public ACharacter { GENERATED_BODY()

public: ANPC();

 virtual void BeginPlay() override;
 
 virtual void Tick( float DeltaSeconds ) override;

 virtual void SetupPlayerInputComponent(class UInputComponent* InputComponent) override;

 

public: UPROPERTY(VisibleAnywhere, BlueprintReadOnly, Category = Collision) TSubobjectPtr ProxSphere; public: UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = NPCMessage) FString NpcMessage;

};

File NCP.cpp

#include "Golden3.h" #include "NPC.h"

ANPC::ANPC() { PrimaryActorTick.bCanEverTick = true;

}

void ANPC::BeginPlay() { Super::BeginPlay();

}

void ANPC::Tick( float DeltaTime ) { Super::Tick( DeltaTime );

}

void ANPC::SetupPlayerInputComponent(class UInputComponent* InputComponent) { Super::SetupPlayerInputComponent(InputComponent);

}

This is the error message: MachineId:FF2AC0A5A04A098252BC16BAD769B7F5 EpicAccountId:08534869c7f44c1a8ca255a15dc47ee8

Generating report for minidump

Application version 4.8.3-0 ... built from changelist 2634408

OS version 10.10.5.20263 Running 1 x64 processors Exception was " SEGV_MAPERR at 0x3"

Source context from ""

FOutputDeviceMacError::Serialize(wchar_t const*, ELogVerbosity::Type, FName const&) Address = 0x104b6be0f (filename not found) [in UE4Editor-Core.dylib] FOutputDevice::Logf(wchar_t const*, ...) Address = 0x104c2fccf (filename not found) [in UE4Editor-Core.dylib] FDebug::AssertFailed(char const*, char const*, int, wchar_t const*, ...) Address = 0x104c01874 (filename not found) [in UE4Editor-Core.dylib] FObjectInitializer::PostConstructInit() Address = 0x105534074 (filename not found) [in UE4Editor-CoreUObject.dylib] FObjectInitializer::~FObjectInitializer() Address = 0x10553245d (filename not found) [in UE4Editor-CoreUObject.dylib] UClass::CreateDefaultObject() Address = 0x1052fb2f3 (filename not found) [in UE4Editor-CoreUObject.dylib] ProcessNewlyLoadedUObjects() Address = 0x105514bca (filename not found) [in UE4Editor-CoreUObject.dylib] TBaseStaticDelegateInstance::ExecuteIfSafe() const Address = 0x105404757 (filename not found) [in UE4Editor-CoreUObject.dylib] TBaseMulticastDelegate::Broadcast() const Address = 0x104a29510 (filename not found) [in UE4Editor-Core.dylib] FModuleManager::LoadModuleWithFailureReason(FName, EModuleLoadResult&, bool) Address = 0x104c6589f (filename not found) [in UE4Editor-Core.dylib] FModuleDescriptor::LoadModulesForPhase(ELoadingPhase::Type, TArray const&, TMap >&) Address = 0x10a8d114f (filename not found) [in UE4Editor-Projects.dylib] FProjectManager::LoadModulesForProject(ELoadingPhase::Type) Address = 0x10a8e67d1 (filename not found) [in UE4Editor-Projects.dylib] FEngineLoop::LoadStartupModules() Address = 0x10494495a (filename not found) [in UE4Editor] FEngineLoop::PreInit(wchar_t const*) Address = 0x104928d01 (filename not found) [in UE4Editor] GuardedMain(wchar_t const*) Address = 0x1049382e4 (filename not found) [in UE4Editor] -[UE4AppDelegate runGameThread:] Address = 0x104948583 (filename not found) [in UE4Editor] -[FCocoaGameThread main] Address = 0x104acf4ae (filename not found) [in UE4Editor-Core.dylib] Unknown() Address = 0x7fff94e59e92 (filename not found) [in Foundation] _pthread_body Address = 0x7fff932d305a (filename not found) [in libsystem_pthread.dylib] _pthread_body Address = 0x7fff932d2fd7 (filename not found) [in libsystem_pthread.dylib] thread_start Address = 0x7fff932d03ed (filename not found) [in libsystem_pthread.dylib]

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(1153.18.0.58208) 0x0000000094d2a000 0xfff0f001 /System/Library/Frameworks/ImageIO.framework/Versions/A/Resources Foundation (1.0.0.10000) 0x0000000094e1b000 0xffcce001 /System/Library/Frameworks/Foundation.framework/Versions/C vecLib (1213.0.0.10000) 0x000000009520e000 0xfffff001 /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A Ubiquity (1.0.0.10000) 0x0000000095219000 0xfffe5001 /System/Library/PrivateFrameworks/Ubiquity.framework/Versions/A libsystem_trace.dylib (862.0.0.10000) 0x0000000095234000 0xffff9001 /usr/lib/system Ink (1151.14.0.58208) 0x0000000095249000 0xfff6b001 /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Ink.framework/Versions/A libexpat.1.dylib (1213.0.0.10000) 0x0000000095311000 0xfffe7001 /usr/lib libAVFAudio.dylib (1.0.0.10000) 0x000000009532a000 0xfffac001 /System/Library/Frameworks/AVFoundation.framework/Versions/A/Resources libMatch.1.dylib (1213.0.0.10000) 0x000000009538b000 0xffff7001 /usr/lib SystemConfiguration (1153.18.0.58208) 0x00000000953e8000 0xfff87001 /System/Library/Frameworks/SystemConfiguration.framework/Versions/A libBLAS.dylib (1213.0.0.10000) 0x000000009573b000 0xffe71001 /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A NetAuth (1153.15.0.58208) 0x00000000958ca000 0xffff5001 /System/Library/PrivateFrameworks/NetAuth.framework/Versions/A libGPUSupportMercury.dylib (275.0.0.10000) 0x00000000958d6000 0xffff3001 /System/Library/PrivateFrameworks/GPUSupport.framework/Versions/A/Libraries libsystem_blocks.dylib (53.1.1.10000) 0x00000000958e3000 0xffffe001 /usr/lib/system Print (2.11.0.20000) 0x00000000958e5000 0xffffe001 /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Print.framework/Versions/A MediaAccessibility (1.0.0.10000) 0x00000000958e7000 0xffffa001 /System/Library/Frameworks/MediaAccessibility.framework/Versions/A DebugSymbols (1151.14.0.58208) 0x00000000958ed000 0xfffc5001 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/System/Library/PrivateFrameworks/DataDetectorsCore.framework/Versions/A SpeechSynthesis (1.0.0.10000) 0x0000000095c86000 0xffff3001 /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/SpeechSynthesis.framework/Versions/A CoreMedia (1.0.0.10000) 0x0000000095c93000 0xfff68001 /System/Library/Frameworks/CoreMedia.framework/Versions/A libstdc++.6.dylib (1213.0.0.10000) 0x0000000095d2b000 0xfffb0001 /usr/lib libCoreVMClient.dylib (120.0.0.10000) 0x0000000095d7b000 0xffffb001 /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries libGL.dylib (120.0.0.10000) 0x0000000095d80000 0xffff4001 /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries Help (1213.0.0.10000) 0x0000000095d8c000 0xffffc001 /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Help.framework/Versions/A ProtocolBuffer (1151.16.0.50880) 0x0000000095d90000 0xffff2001 /System/Library/PrivateFrameworks/ProtocolBuffer.framework/Versions/A SpeechRecognition (754.0.0.10000) 0x0000000095d9e000 0xffff9001 /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/SpeechRecognition.framework/Versions/A ChunkingLibrary (1.0.0.10000) 0x0000000095dd3000 0xfffd9001 /System/Library/PrivateFrameworks/ChunkingLibrary.framework/Versions/A CoreSymbolication (1153.18.0.58208) 0x0000000095e14000 0xfff76001 /System/Library/PrivateFrameworks/CoreSymbolication.framework/Versions/A libiconv.2.dylib (1213.0.0.10000) 0x00000000963b4000 0xfff0d001 /usr/lib CoreServices (1213.0.0.10000) 0x0000000096a1e000 0xfffff001 /System/Library/Frameworks/CoreServices.framework/Versions/A CFOpenDirectory (699.40.1.10000) 0x0000000096a1f000 0xfffe6001 /System/Library/Frameworks/OpenDirectory.framework/Versions/A/Frameworks/CFOpenDirectory.framework/Versions/A HIServices (264.6.0.10000) 0x0000000096a39000 0xfffb5001 /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/HIServices.framework/Versions/A OpenCL (1.0.0.10000) 0x0000000096ac5000 0xfffb0001 /System/Library/Frameworks/OpenCL.framework/Versions/A libGIF.dylib (1213.0.0.10000) 0x000000009745b000 0xffffb001 /System/Library/Frameworks/ImageIO.framework/Versions/A/Resources

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Product Version: UE 4.8
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asked Aug 19 '15 at 07:44 PM in C++ Programming

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max_meier
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