UMG Slider Not Responding To Touch Input
I have a slider in my HUD widget and it works fine with mouse input, however, if I launch in Mobile Preview or change the Input in Project Settings to interpret mouse events as touch events, the bar does not respond or update when it is clicked.
I have verified this by creating a completely blank project with nothing but a slider control in the HUD. If I set up the project as a Windows/Console project, the slider works properly. As soon as I change it to a Mobile/Tablet project or change the input settings to interpret mouse clicks as touch events, it does not change when clicked.
There is nothing bound to the value of the slider.
This was resolved in 4.9.2
answered Oct 08 '15 at 07:37 AM
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