Create an array of assets from folder

Hi, i would like to create an array that lists all the static meshes in a specific folder from contect browser in exemple).
I have a lot of parts that i need display in a menu, but it would be too painful to build the array element by element…

I’ve searched for an hour or more, but i couldnt find anyone asking the same…

Hello,

I was looking for something like this recently to make an array of all map files in a specific subdirectory, but it looks like it’s possible only using C++. I’m not a programmer myself and stick mostly to BP, but I managed to make a BP node with this functionality using some topics on AnswerHub, the forum and Wiki.

I used this code:

And made it into a node with these links:

You may also find what you are looking for here:

You are my hero :smiley:

No problem, glad it helped! :slight_smile:

Hey! I just tried to implement it, and while it does compile. The blueprint node is not showing up in the blueprint editor. Any clue?

Blueprint

H

CPP

Hey man.
Noticed your post is quite old, and you have no doubt figured out the problem, but I just went through the same and thought I’d post here in case others find it.

Top right corner of the blueprint menu you have open in picture 1 - Untick the box next to ‘Context Sensitive’ and your new blueprint functions will show.