How do I make bots spawn continuously.
Hi, I'm working on a level and I want my bots to continue spawning while the level is active, but stop once a certain amount have spawned, but then spawn more once bots die so there is almost always the same amount of bots in the level.
And I want them to also spawn randomly from target points set up in the level. I have managed to set up some target points but when the spawn event starts a bot spawns at each point at the same time. this wouldn't be so bad if I had the rest working to keep spawning new bots.
Any help would be greatly appreciated, I know this is probably something really simple that I'm missing, but I just can't seem to find anything.
asked Aug 20 '15 at 05:46 AM in Blueprint Scripting
The way i had gone about this, is going into the level blueprint of the world you want them to spawn, and dragging off event tick, if you want some time before they spawn put a delay first then, use spawn actor from class functions so every frame the actors are spawn, which gets overwhelming so i suggest using a delay
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