Ue4.9 p4 blueprint struct BUG

If I create a struct first,and then in a blueprint make a variable of it as an array and set default values in the blueprint,the values are not fully written to the struct array(testing with a foreachloop and a printstring),only the values of the first element are stored…Thanks

Hello ,

I have a few questions for you that will help narrow down what issue it is that you are experiencing.

Quick questions:

  1. Can you reproduce this issue in a clean project?
  2. If so, could you provide a detailed list of steps to reproduce this issue on our end?
  3. Could you provide screen shots of any blueprints that may be involved with this issue?

Hello ,

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will offer further assistance.

Thank you.