Script Plugin on OS X?

Did anybody managed to make ScriptPlugin and ScriptEditorPlugin work on OS X?

There is thread here but I cannot find information to make this work on a mac.

The readme (in UnrealEngine/4.8/Engine/Plugins/ScriptPlugin/Source/Lua) says to open and build “Engine/Plugins/ScriptPlugin/Source/Lua/Lua.sln” in Visual Studio but how can I make an XCode project?