Script Plugin on OS X?
Did anybody managed to make ScriptPlugin and ScriptEditorPlugin work on OS X?
There is thread here but I cannot find information to make this work on a mac.
The readme (in UnrealEngine/4.8/Engine/Plugins/ScriptPlugin/Source/Lua) says to open and build "Engine/Plugins/ScriptPlugin/Source/Lua/Lua.sln" in Visual Studio but how can I make an XCode project?
asked Aug 20 '15 at 04:24 PM in Using UE4
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