Hey Guys ,
i got an issue i cant solve… i already searched for hours -.-
I simply want to change the emissive color of a material used by a static mesh in my scene.
This should happen if a button on my widget blueprint is clicked…
Well… I made the material changing its color using it as a matinee actor in my level blueprint with “Event BeginPlay”.
But the problem is: i cant use “OnClicked Button” directly in the level blueprint.
How can i bypass that?
Can anyone point me in the right direction please?