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Change material color by clicking on UMG Button?

Hey Guys :) ,

i got an issue i cant solve.. i already searched for hours -.-

I simply want to change the emissive color of a material used by a static mesh in my scene. This should happen if a button on my widget blueprint is clicked..

Well.. I made the material changing its color using it as a matinee actor in my level blueprint with "Event BeginPlay".

But the problem is: i cant use "OnClicked Button" directly in the level blueprint.

How can i bypass that? Can anyone point me in the right direction please? :(

Product Version: UE 4.8
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asked Aug 20 '15 at 10:25 PM in Blueprint Scripting

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OmniMachina
14 2 4 8

avatar image nahtehc Oct 28 '15 at 03:26 PM

alt text

hey please can you tell me how to create or get that node which is there in the image,

screenshot_4.jpg (15.0 kB)
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Here is a way to do it via Level_BP

alt text

test51.png (184.1 kB)
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answered Aug 20 '15 at 10:39 PM

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Mhousse1247
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avatar image OmniMachina Sep 15 '15 at 08:02 PM

Thank you for your help

avatar image nahtehc Oct 28 '15 at 03:17 PM

hey can i know how do we get that target mybutton thing

avatar image nahtehc Oct 28 '15 at 03:19 PM

alt text

how to get the thing which is there in the image, please help me with this, i got struck here

screenshot_4.jpg (15.0 kB)
avatar image Mhousse1247 Oct 28 '15 at 05:23 PM

It's the button name in your widget

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