Choose Common

Hi . i have three blueprint actors that should chose randomize target point from an array of target points to move on there and the target point that was chose is deleted after a few delay time from the array and scene . but sometimes three of actors chose the same target point , after the first actor is reached to the common target point , that target point is deleted and the other actors was wandering.
as regards the actors is copy of the same blueprint actor , and have the same blueprint node (same code).(goal is when the first actor chose one of the target points , the other actors dosen’t chose that) is there a solution to solving this problem?

From what I read, It seems its would be just the easiest to remove the chosen point immediately from the array once is chosen and not wait the delay. If you keep it in there it will be possibly chosen again. =)

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