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Multiple 2D Scene Captures as UMG Images?

Hey guys, I posted this earlier but I don't know if I screwed it up or something, but I can't seem to find my original post in my profile, so apologies if I'm just missing it. I'm new to how this hub thing works.

But anywhoooo, I tried to add Scene Capture textures to the image block in UMG as a widget so that I could, in theory, have 4 camera feeds appear in the viewport at once. When I add the scene capture texture, it just straight up crashes. Is this a bug? Should this be able to work?

Regardless, since it doesn't, does anyone have any alternative method for creating multiple scenes on screen at once?

Thanks.

Product Version: UE 4.8
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asked Aug 21 '15 at 05:49 PM in Using UE4

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juda
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Yes it does work. The scene texture needs to be emissive then it will show up.

Thanks to Unreal Engine Reddit for the answer.

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answered Aug 28 '15 at 02:55 AM

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