Editor is going from 800mb of ram to 8GB in about 6 seconds

This is a weird one, I’m working with a vehicle blueprint, and when I have it open while I’m running the game in the editor, the ram doesn’t move much, maybe a couple of hundred mb total. But when I don’t have any extra tabs open and I run the game in the editor, my ram usage starts increasing dramatically until I have to stop it so it doesn’t crash, it only takes about 6 seconds for it to hit 8+ GB of ram usage. I know I have a memory leak, just wondering if anyone has experienced something this dramatic? I just tested it and it crashes at 9,934.62 mb of ram usage.

Ok, so the problem is coming from running it in the editor, if I run it in a new editor window the ram usage is normal.

That’s a known issue. PIE causes editor to use ridiculous amounts of memory. Seems like something is wrong with garbage collection. Testing with seperate window is your friend.

That’s good to know that it wasn’t something I did, I guess I’ve just always had more than one tab open so I never noticed it. Thanks.