How would i go about launching a character in their current rotation rather then world direction?
I am trying to launch my character left or right, but it only launches the character left or right in World direction. My goal is to launch the character left or right of the character's current rotation, rather than world direction.
Just after your Get Control Rotation node, you can add a "Get Right Vector" to find the local right vector of your character ;)
answered Apr 12 '14 at 03:00 PM
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