Enormous LPV artifact - 4.8

Hi all, when i start up a project I’m working on in UE4.8 sometimes I get a very strange and very large artefact that moves around and follows the camera position and rotation:

The LPV Artefacting disapears when the show flag ‘visualize LPV volume’ is disabled, just wanting to know if this is an issue with the LPV, or if I just messed up somewhere?

That’s the visualization of LPV.

It’s used to see your LPV visualized so you can troubleshoot or see how indirect lighting is going to be used.

Disabling it in the show flag is all you need to do if you don’t need to see it.

…oh.
well it’s shown up by default sometimes when I loaded up my level, so it scared me.