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Texture scaling problem/question

Hello, this is a very noobish question as i'm just starting to use Unreal Engine 4, so, when I scale a cube (or BSP) the texture also scales and looks awful, how can I fix this? thank you, here is a screenshot

alt text

as you can see the texture looks very bad after scaling the cube

Product Version: UE 4.8
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asked Aug 22 '15 at 03:22 AM in Using UE4

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ledillman
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1 answer: sort voted first

You can go into the Material.

Add a TexCoord node if it isn't already there, to plug into the UVS of your texture. Then if you click on the TexCoord node and look at the Details panel, you can adjust: UTiling & VTiling

Good luck! =)

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answered Aug 22 '15 at 03:34 AM

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Devero
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avatar image ledillman Aug 22 '15 at 03:57 AM

^ ...What?

avatar image Baserage Aug 22 '15 at 05:02 AM

Go and learn about the Material Editor and UV Coordinate Nodes

avatar image Devero Aug 22 '15 at 02:19 PM

Here is a great resource for jumping into UE4 materials. =)

https://www.youtube.com/playlist?list=PLZlv_N0_O1gbQjgY0nDwZNYe_N8IcYWS-

avatar image ledillman Aug 22 '15 at 06:52 PM

Thank you!

avatar image Devero Aug 23 '15 at 01:19 AM

Your welcome!

If you would accept the answer and/or upvote, I would appreciate the karma =) Enjoy your Gamedev!

avatar image ledillman Aug 23 '15 at 09:55 PM

:D thanks a lot again

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