Hi everyone.
I’m having another issue that appeared after upgrading of Engine from 4.7 to 4.8.
It’s looks like my game will freeze after an attempt of building NavMesh at runtime.
Also, Navigation is not working if I blocks initial rebuild of NavMesh (Ex: enabling “Initial Building Locked” in Project Settings, disabling “Force Rebuild at Runtime” in RecastNavMesh)
Is there any workaround for this issue?
Sorry for messing up this forum ;(
My setup are:
Huge streamed level that contains 8 other levels
Multiple NavMeshBoundsVolumes
Only shows single level at launch
Piece of log:
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:190][ 0]LogMoviePlayer:Warning: sceAvPlayerAddSource() failed. Filename [ ../../../ProjectName/Content/Movies/Default_Startup.mp4 ] not found
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:192][ 0]UdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:194][ 0]FUdpSocketBuilder: Failed to create the socket SlateRemoteServerSocket as configured
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:194][ 0]SlateRemoteServer: Failed to create server socket on 0.0.0.0:41765
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:205][ 0]LogObj: 21616 objects as part of root set at end of initial load.
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:205][ 0]LogUObjectAllocator: 4123824 out of 0 bytes used by permanent object pool.
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:215][ 0]LogStreaming:Warning: Failed to read file '../../../engine/Content/Editor/Slate//Docking/TabContentArea.png' error.
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:215][ 0]LogSlate: Could not find file for Slate resource: ../../../engine/Content/Editor/Slate//Docking/TabContentArea.png
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:225][ 0]LogEngine: Initializing Engine...
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:406][ 0]LogInit: FAudioDevice initialized.
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:406][ 0]LogInit: Texture streaming: Disabled
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:406][ 0]LogAnalytics: Creating configured Analytics provider AnalyticsET
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:406][ 0]LogAnalytics: [UEGame.UnrealEngine.Release|00120006000C00070039002ED703D784|Bot] APIServer = http://etsource.epicgames.com/ET2/. AppVersion = 4.8.2-0+++depot+UE4-Releases+4.8
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:428][ 0]LogAnalytics: [UEGame.UnrealEngine.Release|00120006000C00070039002ED703D784|Bot] SetUserId 0002f6463a070617002e001a0edca56d||
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:428][ 0]LogAnalytics: [UEGame.UnrealEngine.Release|00120006000C00070039002ED703D784|Bot] AnalyticsET::StartSession
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:442][ 0]LogConsoleManager:Warning: Console variable 'r.VSync' wasn't set ('GameSetting' has a lower priority than 'SystemSettingsIni')
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:445][ 0]LogNet: Browse: /Game/Maps/FinalLevel?Name=Player
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:445][ 0]LogMoviePlayer:Warning: FAVMoviePlayer init. Path count = 1...
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:445][ 0]LogMoviePlayer:Error: can't setup FAVPlayerMovieStreamer because it is already set up
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:445][ 0]LogLoad: LoadMap: /Game/Maps/FinalLevel?Name=Player
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:471][ 0]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x205af0dc0
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:491][ 0]LogMemory: Platform Memory Stats for PS4
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:491][ 0]LogMemory: Process Physical Memory: 99.38 MB used, 99.38 MB peak
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:491][ 0]LogMemory: Process Virtual Memory: 99.38 MB used, 0.00 MB peak
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:491][ 0]LogMemory: Physical Memory: 2906.18 MB used, 5376.00 MB total
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:491][ 0]LogMemory: Virtual Memory: 2438.31 MB used, 966656.00 MB total
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:491][ 0]LogMemory:
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:492][ 0]LogMemory: Allocator Stats for binned:
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:492][ 0]LogMemory: Current Memory 71.88 MB used, plus 3.74 MB waste
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:492][ 0]LogMemory: Peak Memory 74.72 MB used, plus 3.47 MB waste
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:493][ 0]LogMemory: Current OS Memory 75.63 MB, peak 78.19 MB
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:493][ 0]LogMemory: Current Waste 1.65 MB, peak 1.75 MB
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:493][ 0]LogMemory: Current Used 71.88 MB, peak 74.72 MB
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:493][ 0]LogMemory: Current Slack 2.10 MB
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:493][ 0]LogMemory: Allocs 271754 Current / 1022937 Total
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:493][ 0]LogMemory:
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:493][ 0]LogMemory: Block Size Num Pools Max Pools Cur Allocs Total Allocs Min Req Max Req Mem Used Mem Slack Mem Waste Efficiency
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:493][ 0]LogMemory: ---------- --------- --------- ---------- ------------ ------- ------- -------- --------- --------- ----------
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:493][ 0]LogMemory: 8 0 0 0 0 8 0 0K 0K 0K 100.00%
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:493][ 0]LogMemory: 16 4 4 13614 89552 16 16 212K 44K 0K 100.00%
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:493][ 0]LogMemory: 32 12 12 24516 119127 32 32 766K 2K 0K 100.00%
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:493][ 0]LogMemory: 48 12 12 15155 58001 48 48 710K 58K 0K 100.00%
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:493][ 0]LogMemory: 64 31 31 30993 98267 64 64 1937K 47K 0K 100.00%
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:493][ 0]LogMemory: 80 34 34 27117 67918 80 80 2118K 58K 0K 100.00%
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:493][ 0]LogMemory: 96 37 37 24838 60738 96 96 2328K 38K 2K 99.92%
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:493][ 0]LogMemory: 112 33 34 19112 45317 112 112 2090K 22K 0K 100.00%
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:494][ 0]LogMemory: 128 73 73 37260 80470 128 128 4657K 15K 0K 100.00%
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:494][ 0]LogMemory: 160 62 69 25263 103659 144 160 3947K 16K 216K 94.56%
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:494][ 0]LogMemory: 192 35 35 11670 91174 176 192 2188K 50K 99K 95.58%
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:494][ 0]LogMemory: 224 36 36 10430 87239 208 224 2281K 19K 104K 95.49%
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:494][ 0]LogMemory: 256 21 21 5332 38506 240 256 1333K 11K 49K 96.35%
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:494][ 0]LogMemory: 288 24 24 5380 24275 272 288 1513K 20K 49K 96.81%
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:494][ 0]LogMemory: 320 20 20 3940 14662 304 320 1231K 44K 37K 97.11%
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:494][ 0]LogMemory: 384 32 32 5305 12516 336 384 1989K 51K 176K 91.41%
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:494][ 0]LogMemory: 448 23 23 3313 5282 400 448 1449K 21K 97K 93.41%
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:494][ 0]LogMemory: 512 16 16 1939 3866 464 512 969K 55K 43K 95.80%
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:494][ 0]LogMemory: 576 17 17 1839 2355 528 576 1034K 47K 52K 95.22%
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:494][ 0]LogMemory: 640 9 9 825 942 592 640 515K 59K 26K 95.49%
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:494][ 0]LogMemory: 704 6 6 507 720 656 704 348K 36K 9K 97.66%
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:494][ 0]LogMemory: 768 5 5 368 1677 720 768 276K 43K 7K 97.81%
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:494][ 0]LogMemory: 896 5 6 358 1235 784 896 313K 7K 13K 95.94%
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:494][ 0]LogMemory: 1024 3 4 150 671 912 1024 150K 42K 4K 97.92%
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:494][ 0]LogMemory: 1168 3 3 155 1408 1040 1168 176K 16K 9K 95.31%
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:494][ 0]LogMemory: 1360 6 6 239 2412 1184 1360 317K 66K 24K 93.75%
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:495][ 0]LogMemory: 1632 7 7 257 648 1376 1632 409K 38K 28K 93.75%
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:495][ 0]LogMemory: 2048 7 7 131 467 1648 2048 262K 186K 26K 94.20%
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:495][ 0]LogMemory: 2336 18 18 478 2855 2064 2336 1090K 60K 107K 90.71%
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:495][ 0]LogMemory: 2720 4 4 78 442 2352 2720 207K 48K 10K 96.09%
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:495][ 0]LogMemory: 3264 6 6 86 1452 2736 3264 274K 109K 14K 96.35%
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:495][ 0]LogMemory: 4096 6 7 78 351 3280 4096 312K 72K 20K 94.79%
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:495][ 0]LogMemory: 4672 2 2 22 652 4112 4672 100K 28K 2K 98.44%
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:495][ 0]LogMemory: 5456 4 4 35 93 4688 5408 186K 70K 14K 94.53%
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:495][ 0]LogMemory: 6544 4 5 35 110 5536 6544 223K 33K 16K 93.75%
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:495][ 0]LogMemory: 8192 8 10 60 987 6560 8192 480K 32K 32K 93.75%
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:495][ 0]LogMemory: 9360 15 15 100 257 8208 9360 914K 46K 44K 95.42%
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:495][ 0]LogMemory: 10912 60 60 357 572 9376 10912 3804K 33K 237K 93.83%
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:495][ 0]LogMemory: 13104 51 51 251 392 10928 13088 3212K 52K 365K 88.82%
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:495][ 0]LogMemory: 16384 17 19 60 208 13120 16384 960K 128K 75K 93.11%
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:495][ 0]LogMemory: 21840 20 21 59 111 16400 21776 1258K 22K 196K 84.69%
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:495][ 0]LogMemory: 32768 8 9 15 72 21904 32640 480K 32K 100K 80.47%
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:495][ 0]LogMemory: 49152 4 7 16 614 0 49152 768K 0K 247K 67.84%
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:496][ 0]LogMemory: 98304 2 3 6 28 0 88656 576K 192K 117K 84.77%
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:496][ 0]LogMemory:
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:496][ 0]LogMemory: 52480K allocated in pools (with 2068K slack and 2666K waste). Efficiency 94.92%
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:496][ 0]LogMemory: Allocations 271743 Current / 1022301 Total (in 802 pools)
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.10:496][ 0]LogMemory:
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.11:410][ 0]LogLinker:Warning: CreateImport: Failed to load Outer for resource 'WidgetTree': WidgetBlueprint /Script/UMGEditor.Default__WidgetBlueprint
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.14:073][ 0]LogModuleManager:Warning: ModuleManager: Module 'GameplayDebugger' not found - its StaticallyLinkedModuleInitializers function is null.
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.14:073][ 0]LogAIModule: Creating AISystem for world FinalLevel
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.14:091][ 0]LogWorld: Game class is 'MyGame_C'
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.14:101][ 0]LogWorld: Bringing World /Game/Maps/FinalLevel.FinalLevel up for play (max tick rate 62) at 2015.07.23-13.09.14
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.14:103][ 0]LogWorld: Bringing up level for play took: 0.005966
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.22:147][ 0]LogPS4SaveGame: LoadGame() called with no saved games.
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.22:148][ 0]LogMatinee:Warning: Matinee track 'ControlledByMatinee' was not found as a property on '/Game/Maps/FirstRoom.FirstRoom:PersistentLevel.robobox_6' (searching with property path 'ControlledByMatinee')
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.22:148][ 0]LogMatinee:Warning: Matinee track 'ControlledByMatinee' was not found as a property on '/Game/Maps/FirstRoom.FirstRoom:PersistentLevel.robobox_6' (searching with property path 'ControlledByMatinee')
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.22:148][ 0]LogMatinee:Warning: Matinee track 'ShouldBeCubeForm' was not found as a property on '/Game/Maps/FirstRoom.FirstRoom:PersistentLevel.robobox_6' (searching with property path 'ShouldBeCubeForm')
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.22:148][ 0]LogMatinee:Warning: Matinee track 'ShouldBeCubeForm' was not found as a property on '/Game/Maps/FirstRoom.FirstRoom:PersistentLevel.robobox_6' (searching with property path 'ShouldBeCubeForm')
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.22:150][ 0]LogActor:Warning: RecastNavMesh /Game/Maps/FinalLevel.FinalLevel:PersistentLevel.RecastNavMesh_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.22:150][ 0]LogInit:Display: Game Engine Initialized.
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.22:151][ 0]LogScript:Warning: Accessed None 'Owner'
LogPlayLevel: PS4DevKitUtil: BotHUD_C /Engine/Transient.GameEngine_0:GameInstance_0.BotHUD_C_0
LogPlayLevel: PS4DevKitUtil: Function /Game/Blueprints/UI/BotHUD.BotHUD_C:GetText_0:000E
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.22:229][ 0]LogAssetRegistry: FAssetRegistry took 0.0347 seconds to start up
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.22:528][ 0]LogRenderer: Reallocating scene render targets to support 1920x1080 (Frame:2).
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.22:597][ 0]LogAudio:Warning: Spatialisation on stereo and multichannel sounds is not supported. SoundWave: firstroom_airduct SoundCue: EnvFirstRoomAirDuct Actor: firstroom_airduct_5 AudioComponent: AudioComponent0
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.22:597][ 0]LogContentStreaming: Texture pool size is 1000.000000MB
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.24:610][ 0]LogScript:Warning: Accessed None 'Owner'
LogPlayLevel: PS4DevKitUtil: BotHUD_C /Engine/Transient.GameEngine_0:GameInstance_0.BotHUD_C_0
LogPlayLevel: PS4DevKitUtil: Function /Game/Blueprints/UI/BotHUD.BotHUD_C:GetText_0:000E
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.24:614][ 1]LogPS4: Keyboard library is opened[uid=0x000000fe]:Resource ID(0, 0, 0)
LogPlayLevel: PS4DevKitUtil:
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.24:620][ 1]LogCharacterMovement:Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.055697 > MaxSimulationTimeStep (0.050) for 'MyCharacter_C_0'
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.24:641][ 3]LogStaticMesh: Allocated Allocated 119x206x279 distance field atlas = 13.0Mb
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.24:862][ 10]LogStreaming:Warning: IsTimeLimitExceeded: ticking linker Package /Game/TopDownSciFi/Walls/Wall_03 took (less than) 10.37 ms
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.24:935][ 12]LogStreaming:Warning: IsTimeLimitExceeded: ticking linker Package /Game/TopDownSciFi/Walls/Wall_02 took (less than) 22.24 ms
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.25:158][ 20]LogStreaming:Warning: IsTimeLimitExceeded: ticking linker Package /Game/TopDownSciFi/Floors/Ground_02 took (less than) 20.12 ms
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.25:242][ 23]LogStreaming:Warning: IsTimeLimitExceeded: ticking linker Package /Game/TopDownSciFi/Decos/LED_07B took (less than) 24.34 ms
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.25:292][ 25]LogStreaming:Warning: IsTimeLimitExceeded: ticking linker Package /Game/Sounds/Cues/EnvBlastRoom took (less than) 20.29 ms
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.25:334][ 27]LogStreaming:Warning: IsTimeLimitExceeded: ticking linker Package /Game/Sounds/Background/blastroom_liquid took (less than) 8.81 ms
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.25:374][ 28]LogStreaming:Warning: IsTimeLimitExceeded: ticking linker Package /Game/Sounds/Classes/BlastRoomBGM took (less than) 22.09 ms
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.25:444][ 31]LogStreaming:Warning: IsTimeLimitExceeded: creating exports for SoundWave /Game/Sounds/Background/blastroom_liquid.blastroom_liquid took (less than) 11.67 ms
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.25:444][ 31]LogStreaming:Warning: IsTimeLimitExceeded: creating exports for SoundWave /Game/Sounds/Background/blastroom_liquid.blastroom_liquid took (less than) 11.82 ms
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.25:475][ 32]LogStreaming:Warning: IsTimeLimitExceeded: creating exports for SoundCue /Game/Sounds/Cues/EnvBlastRoom.EnvBlastRoom took (less than) 12.98 ms
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.25:475][ 32]LogStreaming:Warning: IsTimeLimitExceeded: creating exports for SoundCue /Game/Sounds/Cues/EnvBlastRoom.EnvBlastRoom took (less than) 13.12 ms
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.25:499][ 33]LogStreaming:Warning: IsTimeLimitExceeded: ticking linker Package /Game/Sounds/Attenuations/BlastRoomMachineAttenuation took (less than) 11.72 ms
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.25:548][ 35]LogStreaming:Warning: IsTimeLimitExceeded: ticking linker Package /Game/Prop/HarfBlast took (less than) 6.99 ms
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.25:656][ 39]LogStreaming:Warning: IsTimeLimitExceeded: ticking linker Package /Game/Prop/Blast took (less than) 3.89 ms
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.25:845][ 45]LogStreaming:Warning: IsTimeLimitExceeded: ticking linker Package /Game/Blueprints/Gimmick/LightSwitchVolume took (less than) 31.91 ms
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.25:859][ 46]LogStreaming:Warning: IsTimeLimitExceeded: creating exports for ObjectProperty /Game/Blueprints/Gimmick/LightSwitchVolume.LightSwitchVolume_C:SwitchVolume took (less than) 7.57 ms
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.25:878][ 46]LogStreaming:Warning: IsTimeLimitExceeded: creating exports for ObjectProperty /Game/Blueprints/Gimmick/LightSwitchVolume.LightSwitchVolume_C:SwitchVolume took (less than) 7.74 ms
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.25:969][ 47]LogStreaming:Warning: IsTimeLimitExceeded: ticking linker Package /Game/Blueprints/Gimmick/ControlledDoorParent_BlastRoom took (less than) 79.97 ms
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.26:000][ 49]LogStreaming:Warning: IsTimeLimitExceeded: creating exports for ObjectProperty /Game/Blueprints/Gimmick/ControlledDoorParent_BlastRoom.ControlledDoorParent_BlastRoom_C:Doors_01A took (less than) 8.95 ms
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.26:000][ 49]LogStreaming:Warning: IsTimeLimitExceeded: creating exports for ObjectProperty /Game/Blueprints/Gimmick/ControlledDoorParent_BlastRoom.ControlledDoorParent_BlastRoom_C:Doors_01A took (less than) 9.13 ms
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.26:089][ 53]LogStreaming:Warning: IsTimeLimitExceeded: creating exports for BlueprintGeneratedClass /Game/Maps/BlastRoom.BlastRoom_C took (less than) 7.63 ms
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.26:089][ 53]LogStreaming:Warning: IsTimeLimitExceeded: creating exports for BlueprintGeneratedClass /Game/Maps/BlastRoom.BlastRoom_C took (less than) 7.78 ms
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.26:127][ 54]LogStreaming:Warning: IsTimeLimitExceeded: creating exports for BoxComponent /Game/Maps/BlastRoom.BlastRoom:PersistentLevel.ForceTorchArea.SwitchVolume took (less than) 18.77 ms
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.26:127][ 54]LogStreaming:Warning: IsTimeLimitExceeded: creating exports for BoxComponent /Game/Maps/BlastRoom.BlastRoom:PersistentLevel.ForceTorchArea.SwitchVolume took (less than) 18.94 ms
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.26:161][ 55]LogStreaming:Warning: IsTimeLimitExceeded: creating exports for ChildActorComponent /Game/Maps/BlastRoom.BlastRoom:PersistentLevel.ControlledDoorParent_BlastRoom2.ChildActor1 took (less than) 25.69 ms
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.26:162][ 55]LogStreaming:Warning: IsTimeLimitExceeded: creating exports for ChildActorComponent /Game/Maps/BlastRoom.BlastRoom:PersistentLevel.ControlledDoorParent_BlastRoom2.ChildActor1 took (less than) 25.87 ms
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.26:208][ 56]LogStreaming:Warning: IsTimeLimitExceeded: creating exports for Level /Game/Maps/BlastRoom.BlastRoom:PersistentLevel took (less than) 39.81 ms
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.26:208][ 56]LogStreaming:Warning: IsTimeLimitExceeded: creating exports for Level /Game/Maps/BlastRoom.BlastRoom:PersistentLevel took (less than) 39.99 ms
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.27:372][ 99]LogStreaming:Warning: IsTimeLimitExceeded: postloading_async Level /Game/Maps/BlastRoom.BlastRoom:PersistentLevel took (less than) 17.08 ms
LogPlayLevel: PS4DevKitUtil: [2015.07.23-13.09.27:373][ 99]LogStreaming:Warning: IsTimeLimitExceeded: postloading_async Level /Game/Maps/BlastRoom.BlastRoom:PersistentLevel took (less than) 17.27 ms
LogPlayLevel: PS4DevKitUtil: Assertion failed: NavigationOctree [File:D:\UserName\Documents\UnrealEngine\Engine\Source\Runtime\Engine\Private\AI\Navigation\RecastNavMeshGenerator.cpp] [Line: 1796]
Best regards.