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Google Play OnlineSubSystem Session Nodes

Are the Session Nodes not supported by Google Play OnlineSubSystem? Will they and when?

Thanks in advance

Product Version: UE 4.8
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asked Aug 22 '15 at 03:09 PM in Blueprint Scripting

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Looking on source code, it's indeed looks like Google Play OnlineSubsystem does not support game sessions

https://github.com/EpicGames/UnrealEngine/blob/e607ba4d978c08a26e8e8e629dec0884bb161770/Engine/Source/Runtime/Online/Android/OnlineSubsystemGooglePlay/Private/OnlineSubsystemGooglePlay.cpp#L45

I never used Google Play multiplayer, but it seems it has some form of session support:

https://developers.google.com/games/services/common/concepts/realtimeMultiplayer

Or it's not implemented (yet?) or Google Play session support don't fit to OnlineSubsystem interface

LAck of game session support in Google Play does not means multiplayer can't work on Android, you can create some custom system

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answered Aug 22 '15 at 09:23 PM

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Shadowriver
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avatar image Zombiefiziert Aug 23 '15 at 10:54 AM

Thanks for answering. Is there any way to implement this realtimeMultiplayer functions?

avatar image Shadowriver Aug 23 '15 at 01:50 PM

I think yes, but only via C++ and i don't know how they work, you need to study it, you can modify onlinesubsystem if you make it work you can do pull request :p

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