I have the dialogue animations...how do I combine this with dialogue recordings to match?
You guys are so great at giving me insightful ideas and I want to thank you!
Right now I'm faced with an issue of how to make an NPC speak to the character. I have the animations for dialogue...but I don't know how to incorporate it so that when the player enters a trigger box, the NPC starts using dialogue animation assets in a sequential order.
Do I use manitee? Do I have to change something in the NPC animation blueprint? I'm lost and would greatly appreciate some guidance. Thanks again!
asked Aug 22 '15 at 05:38 PM in Blueprint Scripting
Follow this question
Once you sign in you will be able to subscribe for any updates here