Health Bar - Does not reduce by .25

In the tutorial there is a simple UMG example with a health bar. I’ve set the health variable to 1.0. and then added the attached to the FirstPersonCharacter BP.

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I then bound MyCharacter.Health to the PERCENT under PROGRESS in the HUD (Progress Bar). But, what happens is when I press F the entire health bar goes to zero, not down 1/4 of the way.

Any insight into what I am doing wrong is appreciated. Thanks!

Ack! Thanks…It worked!

you should stick the Get Health in the upper slot of the subtract node and the 0.25 in the lower.