Copy Paste local variable in collapsed graph within function
I have a function MyFunction in my Character BP. Within MyFunction, I have local float NewBlend defined. Also within MyFunction is a Collapsed Graph called MyCollapsedGraph.
Double click on MyCollapsedGraph to edit. Under the Local Variables section in the My Blueprint tab all the local variables from MyFunction appear to be in the scope of MyCollapsedGraph - a scope that probably shouldn't exist.
Drag out NewBlend as a Get node. Wire it to a Print node. The graph compiles without warnings..
Duplicate or cut / paste the NewBlend node and wire the newly pasted version to the Print node. Compile and see the warning: 'Scope expected: MyFunction; Scope found: MyCollapsedGraph' This happens on Set nodes as well.
asked Aug 23 '15 at 06:24 AM in Bug Reports
I was able to reproduce this and have entered a bug report, UE-20350, to be assessed by the development staff.
answered Aug 25 '15 at 01:44 PM
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