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Header Generation Tool or Editor crashes when compiling more than 0 uproperties

I recently upgraded to win10 and do now have this issue.

The Header Generation Tool doesn't seem to be able to process uproperties.

Compilation is successful when I remove the UPROPERTY(...) as shown:

 #pragma once
 
 #include "InputInformation.h"
 #include "Engine/GameInstance.h"
 #include "AbcGameInstance.generated.h"
 
 
 
 UCLASS()
 class ABC_API UAbcGameInstance : public UGameInstance {
     GENERATED_BODY()
     
         
 protected:
     //UPROPERTY(VisibleAnywhere, Category = "Managers") //This is the problem
         UInputInformation InputInfo;
 };

If I leave it uncommented either the header tool or the editor crashes.

It doesn't matter in wich header file I use the uproperty. I am kinda stuck until I can fix this, any help is very much appreciated.

Product Version: UE 4.8
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asked Aug 23 '15 at 04:25 PM in C++ Programming

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NoelWidmer
6 1 2

avatar image cancel Aug 23 '15 at 06:02 PM

Please post the contents of your InputInformation.h file.

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