Dynamic Upscale/Downscale of the Screen?
Hi there. I'm trying to achieve something like a mosaic effect, basically would be dynamic downsample of the screen using a nearest-neighbor filter. Any idea how to do it?
I've researched and tried to get my head around ScreenTexture and Postprocessing but I don't seem to nail it. So any help would be more than welcome.
I'll leave this as an example in case I didn't made it clear through words :)
asked Apr 12 '14 at 07:33 PM in Blueprint Scripting
Luke di Rago
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