Is there somewhere a T pose available for the UE4 mannequin ?
I have to retarget between ue4 skeleton (A pose) and fuse/iclone skeletons (T pose) and i spent some time trying to tpose the ue4 mannequin by hand for quite a poor result.
So it would be super nice to have a clean t pose included in the animation starter pack for example.
I also needed to retarget animations to a Fuse-created skeleton. After spending hours trying to get a perfect retargeting, I thought of this, which gave me a super clean retarget with hardly any manipulation of the bones/joints:
Upload target character from Fuse to
Mixamo
Select the T-Pose animation for your
uploaded character and download
(Note: The T-Pose animation is
slightly different from Mixamo’s base
skeleton T-Pose, so don’t skip this
step)
Within UE4, right-click the UE4
mannequin skeletal mesh and Export
I then exported the UE4 mannequin from UE4, imported it into Mixamo, and downloaded the same T-Pose animation for it —Here is [UE4 mannequin T-Pose animation] 1 that was the result.
Import both animations to the
respective skeletons
Open the T-Pose animation for the
mannequin
Click the Skeleton tab in the upper
right
Click the Manage Retarget Setups
button in the upper left
Click Save Pose
Click View Pose
Make any further adjustments (the
IK bones were the only ones that
needed tweaking when I looked)
Click Save Pose
Repeat steps 6-12 for your custom
skeleton
Retarget animations
That’s it! You may have to play with Translation Retargeting for the custom skeleton (I set all bones to skeleton save for the root and pelvis afterwards), after that, the retargeted animations work perfectly.
this sounds like exactly what i am looking for, but i am still not getting it fully, is there any way you can make a video on this? this would be a life saver!!!
Godlike solution… Now finally, after 2 weeks trying to figure out how to properly match poses, this done it 99% well (only need few weight paint adjustments and its ok).
Thanks for sharing this !