Hello! please help! I have an error when the build starts lighting! all the options for solving this problem not helped!
Here is the log!
gent …
… registering SwarmAgent with remoting service
… registering SwarmAgent network channels
… initializing SwarmAgent
… checking certificate
… certificate check has failed
… initializing cache
… using cache folder ‘C:/Users/Difegi/AppData/Local/UnrealEngine/4.8/Saved/Swarm\SwarmCache’
… recreating SwarmAgent cache staging area
… initializing connection to SwarmCoordinator
… using SwarmCoordinator on RENDER-01
[PingCoordinator] Determined that we couldn’t ping the coordinator
[PingCoordinator] Coordinator ping failed
… SwarmCoordinator failed to be initialized
… initializing local performance monitoring subsystem
… initialization successful, SwarmAgent now running
[PingCoordinator] Determined that we couldn’t ping the coordinator
[PingCoordinator] CoordinatorResponding is false
[PingCoordinator] Determined that we couldn’t ping the coordinator
[PingCoordinator] Coordinator ping failed
[GetUniqueHandle] Communication with the coordinator failed, job distribution will be disabled until the connection is established
[GetUniqueHandle] Exception: System.Net.Sockets.SocketException (0x80004005): Этот хост неизвестен
Server stack trace:
в System.Net.Dns.InternalGetHostByName(String hostName, Boolean includeIPv6)
в System.Net.Dns.GetHostAddresses(String hostNameOrAddress)
в System.Runtime.Remoting.Channels.RemoteConnection.CreateNewSocket()
в System.Runtime.Remoting.Channels.SocketCache.GetSocket(String machinePortAndSid, Boolean openNew)
в System.Runtime.Remoting.Channels.Tcp.TcpClientTransportSink.SendRequestWithRetry(IMessage msg, ITransportHeaders requestHeaders, Stream requestStream)
в System.Runtime.Remoting.Channels.Tcp.TcpClientTransportSink.ProcessMessage(IMessage msg, ITransportHeaders requestHeaders, Stream requestStream, ITransportHeaders& responseHeaders, Stream& responseStream)
в System.Runtime.Remoting.Channels.BinaryClientFormatterSink.SyncProcessMessage(IMessage msg)
Exception rethrown at [0]:
в System.Runtime.Remoting.Proxies.RealProxy.HandleReturnMessage(IMessage reqMsg, IMessage retMsg)
в System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData& msgData, Int32 type)
в SwarmCoordinatorInterface.ISwarmCoordinator.GetUniqueHandle()
в Agent.Agent.GetUniqueHandle() в d:\BuildFarm\buildmachine_++depot+UE4-Releases+4.8\Engine\Source\Programs\UnrealSwarm\Agent\Connections.cs:строка 886