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Is there a way to change the order in which actors are instantiated?

if I want actor A to initialize before actors B, C, D (all placed in the editor), is there a mechanism to ensure that? AddTickPrerequisiteComponent and AddTickPrerequisiteActor change the order actors are processed but not initialized, right?

Product Version: UE 4.8
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asked Aug 24 '15 at 08:26 PM in Using UE4

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rantrod
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Override PostInitializeComponents() and have the 'A' actor do its thing there. All other actors should've done their instantiation by then.

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answered Sep 15 '15 at 10:43 PM

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