Landscape Sculpt Black/Gray areas
I just learning landscape and painting. Suddenly when I trying to sculpt anywhere it suddenly turning to black or gray. And I cannot figure out why this happen.
After that I deleted my landscape material (use to default material) it is still happening!
Lastly I deleted my landscape, re-created it with default engine material (no material selected). When I try to sculpt my landscape, it is still happening.
Here is a image for problem.
it is not happening on empty project. Also when I build lights its gone but still black/gray areas slightly seems. And when sculpt it again appers.
I have no light in the scene. It is just suddenly appered. Or I just messed up some configurations mistakenly?
Note: Also this problem not occuring when create new level/map. It is just happening on current map
Ok I think it is expected behaviour. I'm not using any lightining and just using world settings enviorement color. When you start to edit your landscape it is going to pure black because of this settings.
When I add directional light to my scene this problem slightly gone but my landscape components going to gray because of I have diffrent envrioment color (default black).
So, leave default enviroment colors, and add light to your scene the problem is gone.
I think is not good idea to edit your landscape without light : ) (just using enviroment color.)
answered Aug 25 '15 at 05:38 PM
If I understand you correctly, you get black lines/square when you start to sculpt the landscape. Then after your build the lightning, it goes away?
If so, that is the intended behavior as the landscape needs to update its lightning once the terrain shape has changed.
answered Aug 25 '15 at 10:30 AM
At the very lowest levels it will be pure black. Do you have skylight and directional light in the scene? How about a skysphere BP?
answered Aug 25 '15 at 04:46 PM
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