Mouse delta in multiplayer

So, i need each player to read values of mouse delta when in multiplayer, hovewer, i can’t get it to work properly.
Basically, on the server side everything is fine, mouse delta changes as it’s supposed to, on the client side, however, it always stays at zero. And, yeah, i have no idea how to fix it.

Oh, ok, found an answer in a few minutes after posting. Consider this answered.