So after I enabled the simpleHMD plugin, I’m not able to deploy my game to iOS anymore. Any idea?
You are getting an error that C:/Program Files/Epic Games/4.8\Engine\Source\Programs\IOS\MobileDeviceInterface\MobileDeviceInterface.csproj does not exist. Does it?
Hey Egotwig,
I got the same error (just by activating the SimpleHMD plugin), did you found any solution ?
In the original post it appeared like egotwig was trying to build to iOS from a Windows machine. Are you doing the same?
Yes, and i got the same error (only when activating simpleHMD).
Seems this is about MobileDeviceInterface.csproj
from source code i got the same.
Edit : From source i got this error (from log) :
Picking the default remote server
Remote compiling requires a server name. Use the editor to set up your remote compilation settings.
Doing xcode-select --print-path
ERROR: Failed to start local process for action (“Impossible de démarrer le processus, car un nom de fichier n’a pas été indiqué.”): @ “cd “/” && xcode-select --print-path”
Are you using a Hackintosh? The path looks Windows like but you are trying to build for iOS.
Not at all, tried to “Launch” from ue4 on my Iphone 6.
I got no problem with this same project if i don’t use SimpleHMD, tried many thing today but i’m unable to resolve my problem.
And pretty hard to find tuts on how to VR on IOS using UE4
So I’m assuming the machine is a Mac running OSX. Did you by any chance copy this project from another machine that was Windows instead of OSX?
I’m only working on windows.
Sorry I forgot to specify that.
Does C:/Program Files/Epic Games/4.8\Engine\Source\Programs\IOS\MobileDeviceInterface\MobileDeviceInterface.csproj exist?
No ,it does not exist.
Have you tried using the Unreal built from source? I have 4.10 and the file does exist in the corresponding location. It might be that the SimpleHMD plugin has an implicit dependency on that project when building for iOS.
I will take a look, was working on 4.9 cause i start this project on this version.
Thanks so much for helping me !
Just tried, get the same error :’( :
Picking the default remote server
Remote compiling requires a server name. Use the editor to set up your remote compilation settings.
Doing xcode-select --print-path
ERROR: Failed to start local process for action (“Impossible de démarrer le processus, car un nom de fichier n’a pas été indiqué.”): @ “cd “/” && xcode-select --print-path”
Using VS 2013, is that relevant ?
Edit : Same with 2015