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Using custom shaders and compute shaders

Is there any comprehensive, human-readable, up-to-date guide on how to use custom shaders or compute shaders in UE4? So far all the attempts at making this I've seen look like half-functionnal workarounds.

Without any real examples, this page isn't very helpful: https://docs.unrealengine.com/latest/INT/Programming/Rendering/ShaderDevelopment/index.html

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asked Aug 26 '15 at 05:42 PM in Rendering

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Philippe St-Amand
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avatar image NeWincpp Jun 30 '17 at 12:12 AM

I will also need compute shader soon so I'm bumping this thread.

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