Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Office Holiday

Epic Games' offices will be on holiday from June 22nd to July 7th. During this period support will be limited. Our offices will reopen on Monday, July 8th. 

What is a description of oncomponentbeginoverlap?

hi , what are otheractor , othercomp , other body index parameters , where can we use them , are they output parameters or ?

Product Version: Not Selected
more ▼

asked Apr 13 '14 at 10:48 AM in Blueprint Scripting

avatar image

5 1 2 4

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

otheractor is poiter to actor which have component you overlap with

othercomponent is pointer to component you overlap

Otherbodyindex not exacly sure but definitly is a body index of component you overlaping with

In UE terminology "other" means something that cause the event :) You can use those to code some kind of interaction between overlaping components.

more ▼

answered Apr 13 '14 at 11:36 AM

avatar image

36.6k 931 169 1111

avatar image warchieft Apr 13 '14 at 11:45 AM

ty , why do examples cast other actor to Cast to character , what is purpose here?

avatar image Shadowriver Apr 13 '14 at 11:56 AM

Most likely because those parameters are declered as parent class pointers like UPrimitveComponent or AActor so it can give you any actor and any primitve component pointer. If you want to use function of some child class you will need to cast. You can detect what actor or component you dealing with thanks by function IsA ()

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question