Hi, I think my question is quite simple, I need to make via Blueprint something that do a specific thing when it reads a specific material name. How can I make a Fstring comparison that allows me to find all the names that have a specific word in it ?
For example, I want to do stuff that implies my Eyes material, they all have “eye” in their names (Character1_Eye_Mtl, Character2_Eye_Mtl and so on) can I make a comparison with a string like : * Eye * to find them all via Blueprint ? I know I could set an array but I want to do something automatic for workflow purpose.
thanks!