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Increment/Decrement Macros don't work with RepNotify

I found that if I use the ++/-- macros introduced in 4.8 on a variable with the RepNotify property it doesn't call the notify function on the local client, though it does on any clients the increment is replicated to.

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Product Version: UE 4.8
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asked Aug 27 '15 at 08:11 PM in Bug Reports

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kgamble
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Hi kgamble,

Thanks for the report! This is a known issue with variables passed by reference, as initially reported here:

https://answers.unrealengine.com/questions/146672/repnotify-callback-not-run-on-server-in-blueprints.html

The Increment/Decrement macros use a pass-by-reference input, so the same problem will occur. I've added your notes to the report, and I'll post here if I see any update. Thanks again!

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answered Aug 27 '15 at 09:16 PM

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