GetSoftBounds for 's Chaperon gets wrong info

Hello.

this worked just like a couple minutes ago. Then I closed the Editor and SteamVR because the controller’s inputs where messed up, so then I reinstalled the drivers for and afterwards when launched the games, I noticed my custom chaperon effect was in the wrong places.

As you can see from the debugging, the array returned by the get soft bounds is just flat out wrong reporting 0 or some ridiculous value.

http://puu.sh/jQOIL/f80277e2bc.png

SI am baffled by this weird and wrong behavior all of a sudden.

Cheers!

Hello Motanum,

We were able to reproduce this issue on our end. However, it was only when the VRmonitor was off. Was this the case on your end? If so, do you still receive this error when the VRmonitor is on?

Hello Motanum,

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will offer further assistance.

Thank you.